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Model | INF-1000116 |
Costume | Donald Duck Costume |
Sidekick | Donald Duck Sidekick |
Voiced by | Tony Anselmo |
Costume change | All for One |
Combat | Ranged |
Special Move | Donald's Rage |
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Donald Duck is a character from the Mickey Mouse series. He may be used in:
- the Toy Box for Disney Infinity 2.0 and later,
- all Disney and Pixar Toy Box Games for Disney Infinity 2.0, and
- all Toy Box Expansion Games (Disney Infinity 3.0).
Walmart initially revealed that he was playable in Disney Infinity 2.0. The figure was officially confirmed by a retailer in Japan.[1][2] Donald was then officially announced on August 12, 2014 at gamescom. Donald Duck was released on November 4 2014 in North America and October 24th 2014 in Europe, in Wave 1. [3].
He also plays a role in Disney Infinity: 3.0 Edition's Tutorial. During the last part, a race through the mountains, Donald acts as the opponent, driving a Blue Infinity Cart. He follows his rude attitude during the race and also shows signs of both recklessness, and a good driving ability.
Abilities[]
Donald delivers a combination of punches, kicks and quacks in close combat. His ranged attack is to throw multiple items, like boots, flower pots, lamps, and watermelons. His Special Move is go around and smash a hammer into everything he passes. He can also be upgraded to have a Super Jump.
Skill Tree[]
Donald's Skill Tree is, like all the other playable characters', divided into branches that improve different abilities. Following is a list of all the upgrades in the four different branches in Donald's Skill Tree, plus the 2 Respenders.
Ranged Attack[]
Name | Description | Notes |
Allows Donald to throw objects with added strength to cause more damage.
1 skill point |
Donald can now throw an anvil, an old-school radio, a rubber-tire, and a sink. | |
Allows the Character to recover in mid-air by tapping the 'jump' button.
1 skill point |
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Ranged Attack Upgrade |
Increases the damage caused by objects Donald throws.
2 skill points |
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Off the Handle |
Increases the rate at which Donald can throw objects.
4 skill points |
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Ranged Attack Upgrade |
Increases the damage caused by objects Donald throws.
4 skill points |
|
Uncontrolled Anger - Level 1 |
Decreases the time needed to charge Simmering Anger
4 skill points |
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Uncontrolled Anger - Level 2 |
Decreases the time needed to charge Simmering Anger
6 skill points |
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Ultra Ranged Attack Upgrade |
Increases the damage caused by objects Donald throws.
6 skill points |
Melee Attack[]
Name | Description | Notes |
Damage Increase |
Increases the damage of Donald's combo attack.
1 skill point |
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Repel an attacking opponent. Tap the 'block' button just before an attack. Requires skilled timing.
3 skill points |
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Allows the Character to slam a carried object into the ground by tapping the 'attack' button.
1 skill point |
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Duck Down |
Increases the damage and area affected by Donald's Air Assault.
3 skill points |
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A full-scale tantrum that allows Donald to break an opponent's block.
3 skill points |
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When performing Getting Defensive, release the 'attack' button and then tap the 'attack' button to perform a powerful attack that repels an opponent.
4 skill points |
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Adds a new finishing move to Donald's combo attack.
4 skill points |
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Damage Increase |
Increases the damage of Donald's combo attack.
4 skill points |
|
Super Damage Increase |
Increases the damage of Donald's combo attack.
6 skill points |
Special Move and Power Discs[]
Name | Description | Notes |
Donald Duck's Special Move. Donald Flies into rage, aggressively hammering everything in his path.
2 skill points |
||
Speedy Meter Upgrade |
Increases the rate at which the Special Move meter fills when Power Pickups are obtained.
4 skill points |
|
Special Move Bonus |
Increases the damage caused by Donald's Rage.
2 skill points |
|
Power Disc Recharge Upgrade |
Increases the rate at which the Power Disc meter fills.
3 skill points |
|
Power Disc Recharge Upgrade |
Increases the rate at which the Power Disc meter fills.
5 skill points |
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Special Move Meter Upgrade |
Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.
3 skill points |
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Special Move Meter Upgrade |
Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.
5 skill points |
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Special Move Meter Upgrade |
Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.
6 skill points |
|
Special Move Mega Bonus |
Increases the damage caused by Donald's Rage.
4 skill points |
Health and Speed[]
Name | Description | Notes |
Health Boost |
Increases Donald's maximum health.
1 skill point |
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Dashing Duck |
Increases Donald's running speed.
1 skill point |
|
Flying Feathers - Level 1 |
Unlocks Donald's Flying Feathers jump.
2 skill points |
This unlocks Donald's Super Jump ability. |
Flying Feathers - Level 2 |
Increases the strength of Donald's Flying Feathers jump.
6 skill points |
|
Health Boost |
Increases Donald's maximum health.
3 skill points |
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Helping Hand |
Decreases the amount of health needed to revive another Character or sidekick.
2 skill points |
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Helping Hand Upgrade |
Decreases the amount of health needed to revive another Character or sidekick.
4 skill points |
|
Team Player |
Decreases the amount of time it takes to revive another Character or sidekick.
2 skill points |
|
Dashing Duck - Level 2 |
Increases Donald's running speed.
3 skill points |
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Super Health Boost |
Increases Donald's maximum health.
5 skill points |
Respenders[]
Name | Description | Notes |
Respender 1 |
At level 10, allows you to completely respend all of your skills points. Use it wisely, though. Once purchased, it will be permanently used.
0 skill points |
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Respender 2 |
At level 20, allows you to completely respend all of your skills points. Use it wisely, though. Once purchased, it will be permanently used.
0 skill points |
Development[]
The developers played around with the idea of doing the versions of Mickey, Minnie, and Donald from the 2015 flash animated short films, but that idea did not make it to the prototype stage.[4]
Trivia[]
- He appears to be the main antagonist of the Disney Treasure Hunt, as he wanted to get to the treasure first, and even grabbed the Guiding Star a couple of times.
- When Donald rides the Splash Mountain Log, using the boost special ability, Donald will say "Wahoo!", "Yeehaw", etc. The same goes for Mickey Mouse.
- His long-range attack is throwing various fragile items, like a flower pot, a cup, etc.
- Donald's figure has a rubbery texture, making him especially prone to bending under pressure.
- When knocked down, he will put his hand on his chin and tap his fingers before getting up and raising his fists in a combat-ready manner, similar to old cartoons.
Quotes[]
- For more quotes from this character, see Donald Duck/Quotes.
- Hello, I'm Donald Duck!
- I thought I'd never see you again!
- Special delivery!
Gallery[]
- For more game related media, see Donald Duck/Gallery.
References[]
- ↑ http://www.disneyinfinityfans.com/viewtopic.php?f=9&t=9059#sthash.If2Bb8li.dpbs
- ↑ http://item.rakuten.co.jp/yunisino/vpdf020/
- ↑ http://infinityinquirer.com/2014/08/18/official-disney-infinity-toy-box-starter-pack-disney-figures-wave-1-coming-november-4th-available-to-pre-order/
- ↑ http://artsammich.blogspot.dk/2016/05/infinity-mickey-and-gang.html
Mickey Mouse |
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![]() Playable Characters: Donald Duck | Mickey Mouse | Minnie Mouse | Sorcerer's Apprentice Mickey Costumes: Chip | Classic Minnie Mouse | Cruise Captain Mickey | Cruise Director Minnie | Dale | Donald Duck | Goofy | Mickey Mouse | Minnie Mouse | Peg Leg Pete | Pluto | Sorcerer's Apprentice Mickey | Steamboat Willie Enemies: Sorcerer's Broom Costume Objects: Magic Beanstalk | Mickey Mouse Club Sign | Mickey Treat | Mickey's Car | Minnie's Cupcake Bush Power Discs: All for One | Mickey's Car | Sorcerer Mickey's Hat Sidekicks: Chip | Dale | Donald Duck | Goofy | Mickey Mouse | Minnie Mouse | Pluto |