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Starlord2
Star-Lord
IcoN-hex-Guardians of the Galaxy IcoN-Edition-2.0
Franchise Guardians of the Galaxy
Model INF-1000106
Costume Star-Lord Costume
Voiced by Chris Cox
Combat Ranged
Special Move Plasma Assault
Icon-ability-ExtraordinaryStrength Icon-ability-Marksman Icon-ability-SuperJumper Icon-ability-TechSpecialist
"Peter Quill, the one and only Star-Lord."
--Hall of Heroes statue inscription

Star-Lord (alias Peter Jason Quill) is a character from the Marvel Guardians of the Galaxy movie. He may be used in:

He is included alongside Gamora in the Guardians of the Galaxy Play Set Pack.


Abilities

Star-Lord uses his Elemental Guns for ranged attack. For melee attack, he punches and kicks, and uses Shock Mines and the Hadron Enforcer for more powerful attacks. Star-Lord can place Turrets which attacks enemies in his Special Move. Star-Lord has a Super Jump and and the Tech ability.

Skill Tree

Star-Lord's Skill Tree is, like all the other playable characters', divided into branches that improve different abilities. Following is a list of all the upgrades in the four different branches in Star-Lord's Skill Tree, plus the 2 Respenders.

Ranged Attack

Name Description Notes

Double Trouble

Star-Lord - Double Trouble

Allows Star-Lord to attack with two Elemental Guns.

1 skill point

Ranged Attack Upgrade

Ranged Attack Upgrade

Increases the damage of Star-Lord's Elemental Gun.

2 skill point

Fired Up - Level 1

Ranged Attack Rate

Increases the rate of fire of Star-Lord's Elemental Guns.

3 skill points

Fired Up - Level 2

Ranged Attack Rate 2

Increases the rate of fire of Star-Lord's Elemental Guns.

5 skill points

Round-Trip Target

Star-Lord - Round Trip Target

Upgrades the ammunition in Star-Lord's Elemental Gun to rounds that seek opponents.

6 skill points

Shots Fired - Level 1

Ranged Attack Rate - Level 1

Increases the number of shots Star-Lord can fire from his Elemental Gun before reloading.

2 skill points

Ultra Ranged Attack Upgrade

Ultra Ranged Attack Upgrade

Increases the damage of Star-Lord's Elemental Gun.

6 skill points

Ranged Attack Upgrade

Ranged Attack Upgrade

Increases the damage of Star-Lord's Elemental Gun.

4 skill points

Shots Fired - Level 2

Ranged Attack Rate - Level 2

Increases the number of shots Star-Lord can fire from his Elemental Gun before reloading.

4 skill points

Melee Attack

Name Description Notes

Mid-Air Recovery

Mid-Air Recovery

Allows the Character to recover in mid-air by tapping the 'jump' button.

1 skill point

Shock Mine

Star-Lord - Shock Mine

Deploy a Shock Mine that detonates on contact with an opponent, breaking its block. Can be used defensively by firing it until ready to detonate.

2 skill points

Super Damage Increase

Super Damage Increase

Increase the damage of Star-Lord's combo attack.

4 skill points

Hadron Enforcer

Star-Lord - Hadron Enforcer

Unleash the power of Star-Lord's Hadron Enforcer. Release the 'attack' button and tap the 'attack' button to perform a powerful attack that repels an opponent.

4 skill points

Street Spike

Street Spike

Allows the Character to slam a carried object into the ground by tapping the 'attack' button.

1 skill point

Damage Increase

Damage Increase

Increase the damage of Star-Lord's combo attack.

2 skill points

Star-Lord Strike

Star-Lord - Star-Lord Strike

Increases the damage and area of effect of Star-Lord's Air Assault.

2 skill points

Special Move and Power Discs

Name Description Notes

Plasma Assault

Star-Lord - Plasma Assault

Unlocks Star-Lord's Special Move! Places Plasma Turrets that fire continuously at targets.

2 skill points

The Plasma Turrets must be placed on a flat surface. If Star-Lord throws them into an enemy, an angled surface, or something like that, the Turrets won't place. However, it will not use a portion of the Special Move Meter.

Enemies will attack the Turrets, and they can get destroyed.

Speedy Meter Upgrade

Speedy Meter Upgrade

Increases the rate at which the Special Move meter fills when Power Pickups are obtained.

4 skill points

Plasma Blast

Plasma Blast

Gives Star-Lord's Plasma Turrets more health.

5 skill points

Special Move Meter Upgrade

Special Move Meter Upgrade 1

Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.

3 skill points

Special Move Bonus

Special Move Bonus

Increases the damage of Star-Lord's Plasma Turret.

4 skill points

Special Move Meter Upgrade

Special Move Meter Upgrade 2

Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.

5 skill points

Special Move Bonus

Special Move Bonus

Increases the damage of Star-Lord's Plasma Turret.

2 skill points

Power Disc Recharge Upgrade

Power Disc Recharge Upgrade

Increases the rate at which the Power Disc meter fills.

3 skill points

Power Disc Recharge Upgrade

Power Disc Recharger Upgrade 2

Increases the rate at which the Power Disc meter fills.

5 skill points

Turret Clip - Level 1

Turret Clip - Level 1

Increases the number of shots Star-Lord's Turret can fire before reloading.

3 skill points

Special Move Mega Bonus

Special Move Mega Bonus

Increases the damage of Star-Lord's Plasma Turret.

6 skill points

Turret Clip - Level 2

Turret Clip - Level 2

Increases the number of shots Star-Lord's Turret can fire before reloading.

6 skill points

Health and Speed

Name Description Notes

Health Boost

Health Boost

Increases Star-Lord's maximum health.

1 skill point

Run For Your Lives

Running Upgrade - Level 1

Increases Star-Lord's running speed.

1 skill point

Helping Hand

Helping Hand

Decreases the amount of health needed to revive another Character or sidekick.

2 skill points

Leaps and Bounds

Star-Lord - Leaps and Bounds

Increases the speed, distance, and height of Star-Lord's Super Jump.

5 skill points

Helping Hand Upgrade

Helping Hand Upgrade

Decreases the amount of health needed to revive another Character or sidekick.

4 skill points

Health Boost

Health Boost

Increases Star-Lord's maximum health.

3 skill points

Team Player

Team Player

Decreases the amount of time it takes to revive another Character or sidekick.

2 skill points

Super Health Boost

Super Health Boost

Increases Star-Lord's maximum health.

6 skill points

Team Player Upgrade

Team Player Upgrade

Decreases the amount of time it takes to revive another Character or sidekick.

4 skill points

Respenders

Name Description Notes

Respender 1

Respender 1

At level 10, allows you to completely respend all of your skills points. Use it wisely, though. Once purchased, it will be permanently used.

0 skill points

Respender 2

Respender 2

At level 20, allows you to completely respend all of your skills points. Use it wisely, though. Once purchased, it will be permanently used.

0 skill points

Trivia

  • In the game, Star-Lord's Jacket is a trench coat, which is based on the first scene Star-Lord was in as an adult. 

Quotes

For more quotes from this character, see Star-Lord/Quotes.
  • Hello! I'm Star-Lord... Don't tell me you haven't heard of me.
  • Hey, Peter Quill, but you can call me Star-Lord.
  • Loserville, population: you.

Gallery

For more game related media, see Star-Lord/Gallery.

References

Community content is available under CC-BY-SA unless otherwise noted.