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Stitch2
Stitch
Lilo & Stitch
Dr. Jumba's former Experiment 626 now lives in the spirit of Ohana.
HexIcoN-ToyBox-2.0 IcoN-Edition-2.0
Model INF-1000118
Costume Stitch Costume
Sidekick Stitch Sidekick
Voiced by Chris Sanders
Combat Ranged
Special Move Armed and Mischievous
Icon-ability-Marksman Icon-ability-MaximumStrength Icon-ability-SuperJumper Icon-ability-WallCrawler

Stitch (aka Experiment 626) is a character from the Walt Disney Animation Lilo & Stitch, and is included in the Toy Box Starter Pack. He may be used in:

He was seen during a trailer at the Disney Infinity Marvel Superheroes Live Event, and was later revealed to be playable by a leak from Walmart. He was confirmed later by Disney with the title "Bring on the Mischief". He also appears on the Hangin' Ten Stitch With Surfboard in Disney Infinity 1.0. He was released on November 4, 2014, in Wave 1. [1] On February 10, 2015, Target released an exclusive collector's edition.

Abilities[]

Stitch has a blaster in his ranged attack, which can be upgraded to be dual-held. In his melee attack he punches enemies, and has the ability to curl up into a ball and roll into them. In his Special Move, he grows two extra arms and uses four blasters at once. Stitch has Maximum Strength and Wall Crawl, and can unlock Super Jump in the Skill Tree.

Skill Tree[]

Stitch's Skill Tree is, like all the other playable characters', divided into branches, that improve different abilities. Following is a list of all the upgrades in the four different branches in Stitch's Skill Tree, plus the 2 Respenders.

Ranged Attack[]

Name Description Notes

Ranged Attack Upgrade

Ranged Attack Upgrade

Increases the damage of Stitch's Blaster Barrage Attacks.

1 skill point

626's Dual Blaster Attack

Stitch - 626's Dual Blaster Attack

Allows Stitch to fire Blasters from two hands.

3 skill points

Blaster Barrage - Level 1

Ranged Attack Rate - Level 1

Increases the rate of fire for 626's Dual Blaster Attack.

2 skill points

Blaster Barrage - Level 2

Ranged Attack Rate - Level 2

Increases the rate of fire for 626's Dual Blaster Attack.

4 skill points

Ranged Attack Upgrade

Ranged Attack Upgrade

Increases the damage of Stitch's Blaster Barrage Attacks.

4 skill points

Blaster Power

Stitch - Blaster Power

Allows Stitch to charge his Blaster for increased damage.

2 skill points

Ultra Ranged Attack Upgrade

Ultra Ranged Attack Upgrade

Increases the damage of Stitch's Blaster Barrage Attacks.

6 skill points

Faster Blaster - Level 1

Charge Time - Level 1

Decreases the time needed to charge Stitch's Blaster.

4 skill points

Faster Blaster - Level 2

Charge Time - Level 2

Decreases the time needed to charge Stitch's Blaster.

6 skill points

Melee Attack[]

Name Description Notes

Mid-Air Recovery

Mid-Air Recovery

Allows the Character to recover in mid-air by tapping the 'jump' button.

1 skill point

Repel

Repel

Repel an attacking opponent. Tap the 'block' button just before an attack. Requires skilled timing.

3 skill points

Damage Increase

Damage Increase

Increases the destructive power of Stitch's combo attack.

2 skill points

Street Spike

Street Spike

Allows the Character to slam a carried object into the ground by tapping the 'attack' button.

1 skill point

Surface Strike

Ground Pound

Increases the damage and area affected by Stitch's Air Assault.

2 skill points

Super Damage Increase

Super Damage Increase

Increases the destructive power of Stitch's combo attack.

6 skill points

Demolition Roll

Stitch - Demolition Roll

Allows Stitch to fold himself into a ball and quickly roll around, destroying everything in his path.

2 skill points

Damage Increase

Damage Increase

Increases the destructive power of Stitch's combo attack.

4 skill points

Special Move and Power Discs[]

Name Description Notes

Armed and Mischievous

Stitch - Armed and Mischievous

Stitch's Special Move! Allows Stitch to grow extra arms and fire multiple projectiles in front of him.

2 skill points

Stitch shoots from his Blasters, which creates a floating green ball of energy in front of him. Characters near this ball will begin to float. After a little while, the ball explodes and repels everyone around it.

Speedy Meter Upgrade

Speedy Meter Upgrade

Increases the rate at which the Special Move meter fills when Power Pickups are obtained.

4 skill points

Special Move Bonus

Special Move Bonus

Increases the damage caused by Stitch's Armed and Mischievous attack.

4 skill points

Special Move Bonus

Special Move Bonus

Increases the damage caused by Stitch's Armed and Mischievous attack.

2 skill points

Power Disc Recharge Upgrade

Power Disc Recharge Upgrade

Increases the rate at which the Power Disc meter fills.

3 skill points

Power Disc Recharge Upgrade

Power Disc Recharger Upgrade 2

Increases the rate at which the Power Disc meter fills.

5 skill points

Special Move Meter Upgrade

Special Move Meter Upgrade 1

Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.

3 skill points

Special Move Meter Upgrade

Special Move Meter Upgrade 2

Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.

5 skill points

Special Move Meter Upgrade

Special Move Meter Upgrade 3

Adds a portion to the Special Move meter. When filled, the Character can activate a Special Move.

6 skill points

Special Move Mega Bonus

Special Move Mega Bonus

Increases the damage caused by Stitch's Armed and Mischievous attack.

6 skill points

Health and Speed[]

Name Description Notes

Fast and Ferocious - Level 1

Running Upgrade - Level 1

Increases Stitch's running speed.

1 skill point

Health Boost

Health Boost

Increases Stitch's maximum health.

1 skill point

Team Player

Team Player

Decreases the amount of time it takes to revive another Character or sidekick.

2 skill points

Fast and Ferocious - Level 2

Running Upgrade - Level 2

Increases Stitch's running speed.

3 skill points

Team Player Upgrade

Team Player Upgrade

Decreases the amount of time it takes to revive another Character or sidekick.

4 skill points

Helping Hand

Helping Hand

Decreases the amount of health needed to revive another Character or sidekick.

2 skill points

Super Health Boost

Super Health Boost

Increases Stitch's maximum health.

3 skill points

Helping Hand Upgrade

Helping Hand Upgrade

Decreases the amount of health needed to revive another Character or sidekick.

4 skill points

Flying Leap- Level 1

Stitch - Flying Leap - Level 1

Unlocks Stitch's Flying Leap.

2 skill points

This unlocks Stitch's Super Jump ability.

Flying Leap- Level 2

Super Jump - Level 2

Increases the strength of Stitch's Flying Leap.

5 skill points

Respenders[]

Name Description Notes

Respender 1

Respender 1

At level 10, allows you to completely respend all of your skills points. Use it wisely, though. Once purchased, it will be permanently used.

0 skill points

Respender 2

Respender 2

At level 20, allows you to completely respend all of your skills points. Use it wisely, though. Once purchased, it will be permanently used.

0 skill points

Toy Box Game[]

Stitch has his own Toy Box Game, called Stitch's Tropical Rescue. It is similar to the Assault on Asgard Toy Box Game.

Quotes[]

For more quotes from this character, see Stitch/Quotes.
  • Hello! My name Stitch.
  • Stitch is strong! That is good.
  • Where is my ohana?

Trivia[]

  • Stitch is the only figure from Disney's Lilo & Stitch.
  • Stitch was the most requested character for Disney Infinity 2.0.
  • Stitch almost had a Costume Disc of his Elvis costume, however John Vignocchi claimed that the Presley Estate wanted a ton of money, so they backed off.[2]
  • Stitch is the shortest character in Disney Infinity 2.0. One of the shortest characters in Disney Infinity: Agent P, Anger, Dash, Olaf, Phineas, Stitch, and Vanellope.
  • He is the first Disney Original, and the only non-Pixar Disney Original, to have Wall Climbing abilities.
  • He is one of six non-human alien characters to be playable (along with Yoda, Chewbacca, Zeb Orrelios, Ahsoka Tano, and Darth Maul), and the only such character in the Disney Originals.
  • Any character can use Stitch's Blaster, as it is a Power Disc from Disney Infinity 1.0.
  • The figure has a minor, but likely deliberate inaccuracy. The notch on Stitch's left ear was raised from being close to the ear's base to about halfway up the ear, likely to prevent the figure's ear from being easily torn off.
  • Stitch doesn't really show off his antennae, three spines and lower pair of arms in the game.

Gallery[]

For more game related media, see Stitch/Gallery.

References[]

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